Let the Games Begin!

Giant pins. A slingshot. Mark Rober as the bowling ball.

You can’t win if you don’t play. You in?

Carnival of Collisions (Beta)

Contact Forces

Standards: MS-PS2-1 and MS-PS2-2
Grades: 6-8

Why are carnival games so fun… and so hard to win?

Step right up, this one’s a real gimme! (Or is it?) Through hands-on carnival games, students uncover how weight, stability, and force work together to keep players coming back for more. Using ramps, marbles, and even syringes, they investigate what really happens during all sorts of collisions. Then it’s their turn behind the booth: Students use the engineering design process to prototype their own carnival games, sneak in some clever tricks, test and iterate, and pitch their designs to draw a crowd. The real win? Knowing how it all works.

LET'S GO!

Mission Materials (To View/Download/Edit)

All mission-critical files, organized and ready for launch.

Google Drive

Science Notebook

Google Drive (Includes PDF & editable versions)

Assessment Resources

Google Drive (Includes PDF & editable versions)

Download and go!

Google Drive

What's Next?

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